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Post by The Realist on Jun 13, 2014 14:12:25 GMT -6
RLG KNOWLEDGEBASE 003The default code for weapons in PointShop has a boolean toggle for TRUE or FALSE for the "ITEM.SingleUse" variable. Again, this code is designed to work outside of the dynamics of Prop Hunt's method of team-switching. Simply setting this value to FALSE does not make the weapon permanent, as the player enters a respawn cycle each time teams are switched. When a player is spawned as a hunter after the first round following weapon purchase is over, the hunter does not have the weapon anymore. Nor can it be equipped. The following code is a patch that includes OnEquip and OnHolster commands essential to recurrent weapon loadout. ps_permawep.txt (448 B) SOURCE: facepunch.com/showthread.php?t=1242555
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